Arcade vs Ground Zero, head-to-head
Arcade and Ground Zero have met 4 times in the last 12 months of tracked play: Ground Zero lead 3 - 1. Latest meeting: Aug 31, 2026 at ESL Challenger League Season 52: Oceania - Cup 1.
Recent meetings
- Aug 31, 2026: Arcade 0 - 2 Ground Zero (ESL Challenger League Season 52: Oceania - Cup 1)
- Jul 17, 2026: Arcade 1 - 2 Ground Zero (HyperX & Intel Nationals 2026)
- Jul 17, 2026: Arcade 0 - 1 Ground Zero (HyperX & Intel Nationals 2026)
- Mar 17, 2026: Arcade 2 - 0 Ground Zero (ANZC Locals Autumn 2026)
Head-to-head record
Across 4 meetings in the last 12 months, Arcade won 1 and Ground Zero won 3, over 8 decided maps.
Opening map
Arcade won the first map 2 times and Ground Zero won it 2 times. Arcade went on to win 1 of those 2 series. Ground Zero went on to win both of those series.
Pistol rounds
Arcade won 5 and Ground Zero won 7 of the 12 pistol rounds across the 6 maps with round data, which is 41.7% to 58.3%. Overtime pistols are not counted.
Dominance
Ground Zero average 2.8 more rounds per map than Arcade across 8 maps. Large numbers mean blowouts, small ones mean close maps.
Recency edge
Weighting each win by how recent it is, with the weight halving every 90 days, the split is 10.3% to Arcade and 89.7% to Ground Zero.
Map record in these meetings
- Dust II: Arcade 1, Ground Zero 3
- Nuke: Arcade 0, Ground Zero 2
- Ancient: Arcade 1, Ground Zero 0
- Mirage: Arcade 1, Ground Zero 0
Common opponents
Both teams have played 7 of the same opponents in the last 12 months. Against all of them combined, Arcade are 8 - 15 and Ground Zero are 30 - 28.
- Against Mindfreak: Arcade 3 - 3, Ground Zero 11 - 1
- Against Rooster: Arcade 1 - 3, Ground Zero 9 - 5
- Against THUNDER dOWNUNDER: Arcade 0 - 2, Ground Zero 2 - 14
- Against Abyssal: Arcade 1 - 5, Ground Zero 6 - 2
- Against SemperFi: Arcade 0 - 2, Ground Zero 0 - 6
- Against Time Waves: Arcade 2 - 0, Ground Zero 1 - 0
- Against Skele: Arcade 1 - 0, Ground Zero 1 - 0
Where these teams differ
Arcade are strongest on Inferno 55.6% from 9 plays, Nuke 55% from 20 plays, Mirage 40% from 15 plays.
Ground Zero are strongest on Inferno 65.7% from 35 plays, Nuke 54.1% from 37 plays, Mirage 45.8% from 24 plays.
Over their last 8 matches Ground Zero faced ranked opposition averaging world number 77.0.
Map rates cover the last 12 months against all opponents, not just this matchup. A map played fewer than 4 times is left out of it.
Arcade match history, Ground Zero match history, team rankings