Bebop vs RUSTEC, head-to-head
Bebop and RUSTEC have met 1 time in the last 12 months of tracked play: Bebop lead 1 - 0. Latest meeting: Jun 15, 2026 at CCT Europe 2026 Series 4.
Recent meetings
- Jun 15, 2026: Bebop 2 - 1 RUSTEC (CCT Europe 2026 Series 4)
Head-to-head record
Across 1 meeting in the last 12 months, Bebop won 1 and RUSTEC won 0, over 3 decided maps.
Opening map
Bebop won the first map 1 time and RUSTEC won it 0 times. Bebop went on to win that series.
Pistol rounds
Bebop won 5 and RUSTEC won 1 of the 6 pistol rounds across the 3 maps with round data, which is 83.3% to 16.7%. Overtime pistols are not counted.
Dominance
Bebop average 1.7 more rounds per map than RUSTEC across 3 maps. Large numbers mean blowouts, small ones mean close maps.
Recency edge
Weighting each win by how recent it is, with the weight halving every 90 days, the split is 100% to Bebop and 0% to RUSTEC.
Map record in these meetings
- Dust II: Bebop 1, RUSTEC 0
- Inferno: Bebop 1, RUSTEC 0
- Mirage: Bebop 0, RUSTEC 1
Common opponents
Both teams have played 21 of the same opponents in the last 12 months. Against all of them combined, Bebop are 21 - 22 and RUSTEC are 17 - 9.
- Against ex-RUBY: Bebop 0 - 3, RUSTEC 1 - 2
- Against HYPERSPIRIT: Bebop 1 - 3, RUSTEC 1 - 0
- Against STATE: Bebop 2 - 2, RUSTEC 1 - 0
- Against Ursa: Bebop 0 - 4, RUSTEC 1 - 0
- Against Hashiras: Bebop 1 - 1, RUSTEC 1 - 1
- Against Honvéd: Bebop 1 - 2, RUSTEC 0 - 1
- Against Metizport: Bebop 2 - 1, RUSTEC 1 - 0
- Against Rune Eaters: Bebop 2 - 1, RUSTEC 1 - 0
The eight they have played most are listed; 13 further shared opponents are counted in the combined record above but not shown.
Where these teams differ
Bebop are strongest on Mirage 54.3% from 70 plays, Nuke 51.9% from 54 plays, Inferno 50% from 22 plays.
RUSTEC are strongest on Nuke 61.9% from 21 plays, Inferno 60% from 10 plays, Ancient 54.5% from 11 plays.
Map rates cover the last 12 months against all opponents, not just this matchup. A map played fewer than 4 times is left out of it.