Just Swing vs Kaleido, head-to-head
Just Swing and Kaleido have met 3 times in the last 12 months of tracked play: Kaleido lead 2 - 1. Latest meeting: Sep 25, 2026 at ESL Challenger League Season 52: Asia - Cup 2.
Recent meetings
- Sep 25, 2026: Just Swing 0 - 2 Kaleido (ESL Challenger League Season 52: Asia - Cup 2)
- Aug 25, 2026: Just Swing 2 - 0 Kaleido (ESL Challenger League Season 52: Asia - Cup 1)
- Oct 9, 2025: Just Swing 0 - 2 Kaleido (ESL Challenger League Season 50: Asia - Cup 3)
Head-to-head record
Across 3 meetings in the last 12 months, Just Swing won 1 and Kaleido won 2, over 6 decided maps.
Opening map
Just Swing won the first map 1 time and Kaleido won it 2 times. Just Swing went on to win that series. Kaleido went on to win both of those series.
Pistol rounds
Just Swing won 4 and Kaleido won 4 of the 8 pistol rounds across the 4 maps with round data, which is 50% to 50%. Overtime pistols are not counted.
Dominance
Kaleido average 3.3 more rounds per map than Just Swing across 6 maps. Large numbers mean blowouts, small ones mean close maps.
Recency edge
Weighting each win by how recent it is, with the weight halving every 90 days, the split is 42.5% to Just Swing and 57.5% to Kaleido.
Map record in these meetings
- Ancient: Just Swing 0, Kaleido 2
- Inferno: Just Swing 1, Kaleido 1
- Cache: Just Swing 1, Kaleido 0
- Nuke: Just Swing 0, Kaleido 1
Common opponents
Both teams have played 9 of the same opponents in the last 12 months. Against all of them combined, Just Swing are 8 - 10 and Kaleido are 5 - 11.
- Against Rare Atom: Just Swing 1 - 4, Kaleido 0 - 3
- Against Legion: Just Swing 1 - 1, Kaleido 1 - 1
- Against NEXVOID: Just Swing 0 - 2, Kaleido 0 - 2
- Against The Huns: Just Swing 0 - 1, Kaleido 1 - 2
- Against Alter Ego: Just Swing 1 - 1, Kaleido 0 - 1
- Against Chinggis Warriors: Just Swing 2 - 0, Kaleido 0 - 1
- Against FengDa: Just Swing 0 - 1, Kaleido 1 - 1
- Against Last Bullet: Just Swing 2 - 0, Kaleido 1 - 0
The eight they have played most are listed; 1 further shared opponent is counted in the combined record above but not shown.
Where these teams differ
Just Swing are strongest on Cache 85.7% from 7 plays, Nuke 66.7% from 12 plays, Inferno 43.8% from 16 plays.
Kaleido are strongest on Nuke 60% from 5 plays, Inferno 58.8% from 17 plays, Dust II 50% from 14 plays.
Map rates cover the last 12 months against all opponents, not just this matchup. A map played fewer than 4 times is left out of it.
Just Swing match history, Kaleido match history, team rankings