ROUNDS vs Vexar, head-to-head
ROUNDS and Vexar have met 2 times in the last 12 months of tracked play: tied 1 - 1. Latest meeting: Aug 16, 2026 at Fiesta Series 1: Closed Qualifier.
Recent meetings
- Aug 16, 2026: ROUNDS 1 - 2 Vexar (Fiesta Series 1: Closed Qualifier)
- Jul 17, 2026: ROUNDS 2 - 0 Vexar (NODWIN Clutch Series 10 Play-In)
Head-to-head record
Across 2 meetings in the last 12 months, ROUNDS won 1 and Vexar won 1, over 5 decided maps.
Opening map
ROUNDS won the first map 2 times and Vexar won it 0 times. ROUNDS went on to win 1 of those 2 series.
Pistol rounds
ROUNDS won 5 and Vexar won 3 of the 8 pistol rounds across the 4 maps with round data, which is 62.5% to 37.5%. Overtime pistols are not counted.
Dominance
Vexar average 2 more rounds per map than ROUNDS across 5 maps. Large numbers mean blowouts, small ones mean close maps.
Recency edge
Weighting each win by how recent it is, with the weight halving every 90 days, the split is 44.2% to ROUNDS and 55.8% to Vexar.
Map record in these meetings
- Nuke: ROUNDS 2, Vexar 0
- Ancient: ROUNDS 0, Vexar 1
- Inferno: ROUNDS 1, Vexar 0
- Mirage: ROUNDS 0, Vexar 1
Common opponents
Both teams have played 7 of the same opponents in the last 12 months. Against all of them combined, ROUNDS are 1 - 6 and Vexar are 6 - 3.
- Against NEW VISION: ROUNDS 0 - 1, Vexar 2 - 0
- Against Raccoons: ROUNDS 0 - 1, Vexar 1 - 1
- Against G2 Ares: ROUNDS 0 - 1, Vexar 0 - 1
- Against Inner Circle Academy: ROUNDS 0 - 1, Vexar 0 - 1
- Against Lilmix: ROUNDS 0 - 1, Vexar 1 - 0
- Against Subtop De France: ROUNDS 1 - 0, Vexar 1 - 0
- Against Young TigeRES: ROUNDS 0 - 1, Vexar 1 - 0
Where these teams differ
ROUNDS are strongest on Ancient 37.5% from 16 plays, Inferno 35.7% from 14 plays, Nuke 31.6% from 19 plays.
Vexar are strongest on Inferno 66.7% from 12 plays, Ancient 57.6% from 33 plays, Dust II 52.6% from 19 plays.
Map rates cover the last 12 months against all opponents, not just this matchup. A map played fewer than 4 times is left out of it.